Supreme Commander 2 Mods

Supreme Commander 2 Mods Rating: 8,4/10 4017 votes

Supreme Commander 2013 is a mod for Supreme Commander 2, created. Info: Featuring Support Command Units, new air units, dozens of research tree edits and additions, bug fixes, feature refinements, extended plus easier to access economy bonuses, no more wasted research points, and more! THIS MOD REQUIRES THE 'INFINTE WAR' DOWNLOADABLE CONTENT FROM THE A 'scale mod' that changes more than just unit sizes. Basic units have been shrunk in size but now produce much faster.

Apr 20, 2016 - This mod is for Supreme Commander 2, there is currently no submission option for supcom2. This mod, having been in development since. ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths).

Projectiles shoot farther, and both units and projectiles move at more realistic speeds, so terrain and army composistion are more closely linked. View distances are also augmented. This is a playable Beta version of the mod, do not expect it to be completely bug free or balanced. Full changelog included in the, or there is a cumulative changelog in the.

This mod is meant to be played with No Exclusions in Assassination Mode on Normal Speed, and *needs to have DLC enabled*. CHANGING THE UNIT CAP:Find a file called 'game.prefs'. It should be in C: Documents and Settings &#xUS;ERNAME% Local Settings Application Data Gas Powered Games Supreme Commander 2 where &#xUS;ERNAME% is the login you use for windows (or somewhere similar to this I am not familiar with all operating systems). Search for UnitCap and change to 1000, 2000, 3500, or 5000. Dodatki do sims 2 meble pobierz cs. It should default to 2000.

For best playing; In SupCom2's options, 'Always Render Strategic Icons' should be set to 'Yes', and Strategic Overlay should be turned off. For best viewing replays; hold shift to see players build orders, or push ctrl+u to disable the rep.

Supreme commander 2 mods xbox 360

This is a Downloadable Content (DLC) Battle Pack mod for Supreme Commander 2. CREDITS Bastilean for design, development and coding Eternal Conflict DLC. Mithy for writing the TMD Accuracy, Mod Support Mod and Mentorship. LiveOrDie for all New Unit Models, Emitters, Toggle Commands and Mentorship. Nephilim for the CBP mod and all the balance content generated therein.

Bullet Magnet for writing the Wilfindja Bubble Shield modification. MacHater for writing the original spread formation modification. Cerus VI for writing and providing support through SC2MM. Square Enix producing Supreme Commander 2. GPG creating Supreme Commander 2. So patch 1.26 has come out and you can see that GPG was listening to the mod community.